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February 5, 2011
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Extreme Tutorial Addendum 3 by PhiTuS Extreme Tutorial Addendum 3 by PhiTuS
As I watch people draw, I learn more from THEIR mistakes. And so should you!

These are based on real life fighting techniques and your character had better look like he or she knows how to fight.

If not, my character will come over and school yours. And it will hurt.

Edit: made the red poses look even weaker.
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:iconpop-tart-zombie:
Are you a fighter yourself? You seem to know a lot about self defense.
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:iconphitus:
PhiTuS Nov 25, 2012  Professional Filmographer
Well I took taekwondo back in the day and learned about MMA techniques from Bas Rutten's videos.

Though not so much with actual fighting experience...
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:iconpop-tart-zombie:
Cool! Maybe that's not exactly a bad thing, considering how crazy people are.
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:iconphitus:
PhiTuS Nov 27, 2012  Professional Filmographer
Hah! Yeah. I guess I'm just lucky then.
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:iconnomisluck:
Nomisluck Feb 24, 2011  Hobbyist
Hey Phitus you should do a tutorial on cleaning up your animations so they look fAbulious.
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:iconphitus:
PhiTuS Feb 24, 2011  Professional Filmographer
Hey. You should make a tutorial on screwing yourself. That would look fabulous.
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:iconnomisluck:
Nomisluck Feb 24, 2011  Hobbyist
fff you bitch
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:icondojang:
"it starts all the way from the feet"
my understanding was that the hips were the drivers.

you might want to talk about keyframing for non-animators...like choosing the right point in the punch to draw- the extreme extension? or the contact?
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:iconphitus:
PhiTuS Feb 5, 2011  Professional Filmographer
Well then what drives the hips? The legs. Assuming you're doing stand-up striking of course. If you got the opponent grounded, you can't use any of your lower body to punch him.

I'm pretty sure I already explained that in this: [link] and even this: [link]
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:icondojang:
the legs drag...think about it. super strong punch with no step-

the hip twists, and the foot might drag a little- then the shoulder drags, then the arm whips through with the shoulder.
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