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Submitted on
July 4, 2009
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:iconzendar13:
Zendar13 Featured By Owner Jan 21, 2012  Professional Traditional Artist
yes actually I can see how it would, THAT is one thing I would see as a very important thing to remember
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:iconvilnius71:
vilnius71 Featured By Owner Oct 12, 2011  Professional Filmographer
@10:39You are cool man... Love that tutorial...
Reply
:iconannaklava:
AnnaKlava Featured By Owner Dec 19, 2009  Hobbyist General Artist
@15:12orite.

Yey.
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:iconphitus:
PhiTuS Featured By Owner Jul 7, 2009  Professional Filmographer
@14:28SRSLY.
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:iconphitus:
PhiTuS Featured By Owner Jul 6, 2009  Professional Filmographer
OK. GOOD THING YOU'RE LEARNING SHIT.
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:iconhappy-every-day:
Happy-every-day Featured By Owner Aug 8, 2010  Hobbyist Traditional Artist
ow, thank you very much for your comment!! Some people recommend me that book, so I'll try to read it! :D

Thank you again, I'm trying my best in animation! ^^
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:iconeast-go-t:
East-Go-T Featured By Owner Jul 5, 2009
hehehe

nah
i know ur not into it
:P

but wen i get some kindof animation program
thisll be vewy helpful
so tanks
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:iconphitus:
PhiTuS Featured By Owner Jul 5, 2009  Professional Filmographer
Ha, not quite.
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:iconrickgetifus:
RickGetifus Featured By Owner Sep 12, 2011  Student Digital Artist
@14:37I just sit insanely close to the screen and just... pretend... that my hand is three pixels wide
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:iconjerkdouglas:
JerkDouglas Featured By Owner Jul 5, 2009
YOU ARE CRAZY-ASS IN GENERAL!!! SO YES!
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:iconphitus:
PhiTuS Featured By Owner Jul 5, 2009  Professional Filmographer
@12:31Too late.
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:iconphitus:
PhiTuS Featured By Owner Jul 5, 2009  Professional Filmographer
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:iconphitus:
PhiTuS Featured By Owner Jul 5, 2009  Professional Filmographer
@10:01Copy/paste is your friend. Saves you a shitload of work, and it looks consistent.
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:iconjerkdouglas:
JerkDouglas Featured By Owner Jul 5, 2009
LOL
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:iconphitus:
PhiTuS Featured By Owner Jul 5, 2009  Professional Filmographer
@07:13Oh cool. So I've been doing it the whole time without knowing what it's called.
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:iconjerkdouglas:
JerkDouglas Featured By Owner Jul 5, 2009
@06:53Actually now that I look at it, it is slightly elevated. GJ lol.
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:iconphitus:
PhiTuS Featured By Owner Jul 5, 2009  Professional Filmographer
OH SHIT.
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:iconphitus:
PhiTuS Featured By Owner Jul 5, 2009  Professional Filmographer
@05:27Oh yeah, the Bitey From Brackenwood thing. That flash series is so freaking detailed.
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:iconjerkdouglas:
JerkDouglas Featured By Owner Jul 5, 2009
@03:52IT'S CALLED KEYFRAMING. LOL DUH.
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:iconjerkdouglas:
JerkDouglas Featured By Owner Jul 5, 2009
@02:52OH NEVERMIND THERE IT GOT BETTER.
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:iconjerkdouglas:
JerkDouglas Featured By Owner Jul 5, 2009
@02:35YEAH IT'S COOL I GUESS IF YOU'RE A NEWB.
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:iconphitus:
PhiTuS Featured By Owner Jul 5, 2009  Professional Filmographer
@02:12I BREATHE LOUDLY FOR COMEDIC EFFECT.
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:iconphitus:
PhiTuS Featured By Owner Jul 5, 2009  Professional Filmographer
@01:38YOU FUCKING BLACK ASSHOLE.
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:iconjerkdouglas:
JerkDouglas Featured By Owner Jul 5, 2009
Hey whaddaya know, in flash it's called the "Bone" tool.

But yeah... Tweening has very unfortunate results on people. I reaaaally tend not to do it. However there is one saving grace to this... If you've ever used a 3D program to animate, you'd notice this bigass histograph of shit, and you fuck with sliders and wierd pen tool lines to control every aspect of the movement. You can do that in flash now. So the tweens can actually be properly controlled and really subtly manipulated. But it's a lot harder to work with.
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EDIT: Fuck, I just realized I put some clips out of order. The part about the "bouncing" is supposed to come BEFORE the "inbetween" part.

SONG: MADONNA - LUCKY STAR


This tutorial probably sucks.

For more general info on animation look at this: [link]
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:iconzendar13:
Zendar13 Featured By Owner Jan 21, 2012  Professional Traditional Artist
@15:21haha nice,

Redrawing: "no just no, you do thissss."

haha nice instruction...and actually some neat little tricks that would make things a lot easier...I must shamefully admit Im one of those that try to draw frame after fram individually^^; the cutting and pasting as well as skewing sounds so much easier
Reply
:iconphitus:
PhiTuS Featured By Owner Jan 21, 2012  Professional Filmographer
@15:21Well by now my opinion has changed on that matter (a little) due to other animators telling me about this.

Redrawing every frame and doing "straight ahead" animation could work, but is totally not recommended for beginners. You'd have to know what the hell you're doing from years of experience before you can try doing that to actually make it look right. It could result in super smooth animation, but is a FUCKLOAD of work (and in my case, extremely stressful)

Personally, I could animate that way if I wanted to, but I choose not to since I really hate using that method. Keyframing, as I've described here, is the tried-and-true method for me to this day. Conversely, I know a guy who is perfectly comfortable with the "straight ahead" method, because he lives in an alien world or something. In fact, he think it's weird that I hate animating that way.
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:iconzendar13:
Zendar13 Featured By Owner Jan 21, 2012  Professional Traditional Artist
@15:21meh whatever works and gets the animation working right? Ive seen nothing wrong with the way you do it, and I suppose if the animator wanted a whole lotta little niggly details here and there like a shoelace moveing etc, then drawing frame by frame yes, but this method you have shown seems to be quite damn effective. And it sets up the base if not anything else incase a the person wants to draw it at a time each
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:iconphitus:
PhiTuS Featured By Owner Jan 21, 2012  Professional Filmographer
@15:21Yes exactly. Because I can plan ahead by putting down keyframes, I feel organized and I know what to do.

With "straight-ahead" it's full of uncertainty. I have to think about the rest of the frames as I go, so it's like "Ok...what the hell is supposed to be next? Jesus, how many more do I have to do? WHEN WILL IT STOOPP??!!!"
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:iconzendar13:
Zendar13 Featured By Owner Jan 21, 2012  Professional Traditional Artist
@15:21ah yes I see, very clever actually, because then it all goes in time with the audio:)
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:iconphitus:
PhiTuS Featured By Owner Jan 21, 2012  Professional Filmographer
Oh yeah, speaking of which. Timing out audio with animation I think works best with keyframing.
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:iconzendar13:
Zendar13 Featured By Owner Jan 21, 2012  Professional Traditional Artist
yes actually I can see how it would, THAT is one thing I would see as a very important thing to remember
Reply
:iconvilnius71:
vilnius71 Featured By Owner Oct 12, 2011  Professional Filmographer
@10:39You are cool man... Love that tutorial...
Reply
:iconheatranscorchingfire:
HeatranScorchingFire Featured By Owner Jun 10, 2011  Student Filmographer
@15:21YOUR SEMI FRAME BY FRAME ANIMATIONS ARE SMOOTHER THAN FRAME BY FRAME 8D
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:iconkanogtkano:
kanogtkano Featured By Owner Jan 14, 2011
dude do not say u do not have to draw frame by frame !
what u showed is called flash animation

Frame-By-Frame animation is usually used in traditional animation(anime,disnay 2D cartoons), and it represents the process of redrawing each frame the way u want it(more flexible than 3D animation) !
What u did can be achived very easy using animestudio or adobe ilustrator.


And if u are incapable to redraw each frame do not say "This is not what u want to do" because u do not know what a person want's, and how frame by frame is really made.
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